Building a marketplace and data platform for GTA 6.
The plan for VICE, the GTA 5 and FiveM data we collect today, and the catalog and creator tools we are building along the way.
- VERSION
- v2 · 2026
- LIVE SOURCE
- FiveM
- PROOF NETWORK
- Solana DEVNET
- ACCESS
- Public + API keys
- TARGET
- GTA 6 marketplace + data
Purpose
VICE is building a marketplace and data platform for GTA 6. The goal is to help creators bring assets to market and give server operators data to choose what to build with. Today's catalog and creator tools support that direction.
Today, VICE collects GTA 5 and FiveM data. The console combines sampled resource usage, asset sources, server requests and collaboration history. GTA 6 collection and marketplace transactions are future capabilities; they need available interfaces and permitted access before they can go live.
Choosing server assets
Operators need to know which assets fit their stack and what an update might affect. Creators need to understand real demand and document work they have delivered. These decisions are harder when observations, product claims, and requests live in separate places.
VICE connects these signals while keeping their meaning distinct: observed use is not a purchase, a request is not a sale, and a submitted test result is not a universal compatibility guarantee.
Asset sources and creator history
VICE links resource names to documented assets so operators can check their sources and releases. Where permitted, asset cards link to a creator's authorized listing. Purchases and file delivery take place outside VICE.
Source access, reuse, commercial linking, and future paid services require their own platform and permissions review. The product does not claim official approval or blanket compliance.
Data coverage and limits
Coverage. The public server list supports scene totals. Resource detail comes from selected server checks; successful checks, failures, freshness, and denominators determine what can be reported.
History. Matched 7- and 30-day comparisons need real observations over time. The rolling 35-day resource window is retained; missing past inventories are not invented or backfilled.
Attribution. The starter catalog contains five public-source cards. Alias matches can be mapped, ambiguous, or unmapped; source attribution alone does not establish creator identity or legal rights.
Consent. Private inventories and collaboration history depend on enrollment, review, and explicit sharing. Empty states remain visible until real participants contribute evidence.
Available tools
The following tools are implemented. Collaboration and private server reports require an invitation; collection tools have no published Originals yet.
VICE Data
LIVEScene metrics, rankings, and a metered Builder API. Resource observations describe checked servers; snapshot proofs can be verified on Solana DEVNET.
Creator Insights
LIVECompare observed adoption with approved server requests. Filter by framework and region; use 7- and 30-day comparisons when sufficient matched history exists.
VICE Forge
LIVEInvited operators post requests, creators propose work, and both sides record the agreed scope. Reviewed outcomes can be shared with participant consent.
Asset Passports
LIVECurated cards link resource aliases to creator, license, and release evidence. Attribution records sources; it does not automatically verify identity or ownership.
Server Maintenance
LIVEVoluntary inventory manifests support dependency checks, update impact, and reported compatibility evidence. Results require real submissions and reviewed release data.
Collection Tools
LIVECreators can prepare collection drafts for review. No Originals collection is published yet; releases need creator agreements, rights evidence and an authorized distributor.
Access and product status
Earlier token payment, fee-sharing, buyback, bonding, governance, and launch allocation concepts are not the current product offer. Solana DEVNET remains available for data-proof verification and existing test transactions; those functions do not require a VICE token.
Working with creators
Observe adoption → understand operator needs → review creator proposals → confirm delivered outcomes → improve asset evidence and future decisions.
Pilots will test whether teams use this process to choose assets and plan work. Shared outcomes describe reported collaborations. They do not certify ownership or endorse a creator.
Inspect the evidence
The existing feed pipeline publishes values with SHA-256 snapshot hashes on Solana DEVNET. The verification page retrieves retained snapshot bytes and checks their hash against the recorded proof.
A matching hash establishes that the bytes match the published snapshot. It does not prove that an upstream response was complete, that a creator owns an asset, or that a proposed GTA VI integration is available. Coverage, timestamps, and source health remain part of the evidence.
Next steps
FiveM data and server tools
Insights, asset cards, proposals, outcomes, manifests, update impact, collection tools, and game/source boundaries are implemented.
Permission and pilots
Clarify permitted data and linking routes. Run the operator, asset-card, and creator pilots with real participants and consent.
Passports and services
Evaluate creator claims, store links, verified-install reviews, and paid analytics. Original collections need rights review and authorized publication.
GTA 6 integration
The multi-game model is ready. A GTA VI adapter requires an actual permitted interface, tested coverage, and an independently reviewed release.
The next pilots cover the request board, asset cards and Creator Insights. Collections need creator agreements, rights evidence and an authorized distributor before publication. A GTA VI adapter needs an available data source and permission to use it; there is no integration date.
Building for GTA 6.
GTA 6 is the destination for the marketplace and data platform. Our GTA 5 and FiveM work lets us develop the catalog, understand server needs and test creator workflows today. GTA 6 integrations will follow when the necessary tools and data sources are available.
Building toward GTA 6 with data and creator tools developed today.